by ThinkingKap Learning Solutions, Inc.
This course takes full advantage of the most powerful features in Storyline, including software simulation, drag-and-drop interactions, variables, triggers, states, and slide layers. With its wonderfully rich interactivity and thoughtful scenarios, the course not only teaches, it entertains.
It’s never been so fun to learn about safety management systems. Treasure hunts, dragons, gladiators, games … what more could a learner want? See triggers, slide layers, states, drag-and-drop activities, and more in this delightfully humorous Storyline course.
This comic strip-style Storyline course tackles a touchy topic with humor and creativity. It makes great use of quizzing, triggers, and slide layers.
This well-conceived Storyline course features a cool customized player, illustrated and photographic characters, drag-and-drop activities, lightboxes, freeform quizzes, and more.
This engaging, Storyline educational course takes advantage of many great features, including click-and-reveal interactions, drag-and-drop activities, imported video, and embedded YouTube video.
by Enders Design
Six Storyline demos rolled into one. We especially like the planets demo, which features triggers-powered interactivity, and the “crack the safe” brain twister, which makes great use of variables (Not iPad optimized.).
by Hitachi Data Systems
Bob steals the show in this Storyline course. Triggers and slide layers bring the wonderful artwork to life, while the customized player tastefully complements the content.
by Kevin Thorn, NuggetHead Studioz
There’s a lot to like in this Storyline course: creative graphics, a quiz that’s actually a game, and an impressive game scoreboard powered by variables.
This information-packed Storyline course includes drag-and-drop activities, YouTube videos embedded in lightboxes, illustrated characters, and more.
by Artisan E-Learning
This Storyline activity really shows off the power of variables. It also features interesting graphics, creative activities, and markers.
by Steve Gannon
This Storyline course makes memorizing state facts fun. It loads markers with information and reinforces geography lessons with drag-and-drop activities. (Not iPad optimized.)
by Phil Mayor, Elearning Laboratory
This impressive interactive periodic table uses more than 7,000 triggers on one Storyline slide alone. Wow! See embedded web objects, variables, and amazing triggers in action. (Not iPad optimized.)
Ever wonder how to make a healthy green drink that tastes good? This cartoon uses slide layers, triggers, and states to create whimsical animations. Check out the innovative use of drag-and-drop activities, markers, and changing character and object states.
We used the triggers, states, markers, and embedded video features in Storyline to create this super-slick demo. You’d be amazed how easy it was.
by Prometheus Training, LLC
This training course highlights a wide range of Storyline features. See hover-and-reveal actions, multiple choice quizzing, drag-and-drop activities, markers, imported video, embedded screen recordings, and more.
We’ve packed rich interactivity into this short course on running meetings. See variables, click-and-reveal interactions, drag-and-drop activities, several types of quizzing, a lightbox with imported video, software simulation, markers, and more.
Using just slide layers, we’ve recreated the Flash demonstration on the newmoney.gov site. Showcasing the power of slide layers to create interactivity, this demo was built with just a few simple slides in Storyline.
You can turn anything into a drag-and-drop activity with Storyline. Try your hand at recreating a 3D box in this mind-twisting drag-and-drop activity.
A great little game showcasing how simple it is to create interactions using the powerful slide layers, triggers, and states features in Storyline.
Variables, slide layers, and triggers power this amusing math game, which includes just three slides—an introduction, bank of 12 questions, and a results slide. Answer a randomly presented question correctly to bump the monkey up the tree. Get five right and the monkey eats breakfast. Who knew variables could be so fun?
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